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AI Insights · Timothy · January 2022

Top 5 Stickman Games on Android in South Africa Q4 2021

Discover the performance trends of the top 5 Stickman games on Android in South Africa during the fourth quarter of 2021, including downloads, revenue, and active users.

Top 5 Stickman Games on Android in South Africa Q4 2021

The fourth quarter of 2021 saw notable trends in the performance of the top 5 Stickman games on the Android platform in South Africa. Below, we explore the weekly downloads, revenue, and active users for each game, providing insights into their market presence.

Stick Party 234 MiniGames from PlayMax Game Studio experienced consistent growth in weekly downloads, starting at around 5.6K in late September and reaching over 11K by the end of December. The game's weekly revenue fluctuated, peaking at $41 in the first week of October and ending the quarter at approximately $4. Active users increased steadily from around 54K to nearly 85K by the end of the year.

Anger of stick 5 : zombie by Button E&M showed a dynamic pattern in weekly downloads, which rose from about 3.9K in late September to over 5.9K by the last week of December. The game's weekly revenue saw a peak of $59 in early November before declining to $8 at the end of December. Active users increased from around 16K to over 23K during the same period.

Supreme Duelist from Neron's Brother had a stable increase in weekly downloads, starting at approximately 3K and finishing the quarter at around 5.5K. Despite minimal revenue peaks, active users rose from about 41K to over 52K by the end of the quarter.

Stick War: Legacy by Max Games Studios saw a steady trend in weekly downloads, beginning at approximately 2.7K and reaching about 3.9K by the end of December. The game’s weekly revenue varied, with a high of $251 in late October and ending the quarter at approximately $72. Active users increased from around 12K to over 15K during the same period.

Stickman Warriors from SkySoft Studio displayed consistent weekly downloads, starting at around 2.3K and concluding the quarter at about 2.5K. Weekly revenue saw a peak of $42 in the final week of December. Active users increased from approximately 15K to over 16K by the end of the quarter.

These trends highlight the growing popularity and engagement of Stickman games in South Africa. For more detailed insights and analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022